Objective
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Creatively adapt plans into works of art. Utilize time through planning and execution. Manipulate passion and research to create a vision. Use traditional and digital mediums to aid in production. Transform alongside technology and trends. Meet deadlines and provide a product for all clientele.
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Education
The Art Institute of Houston December 2013
Bachelors degree of Fine Arts
Media Arts and Animation
Mediums
ZBrush Adobe After Effects Adobe Premiere
3ds Max Adobe Flash Microsft Office
Maya Adobe Photoshop Unreal Engine
Vue Adobe Illustrator Traditional Media
Experience
Freelance Game Designer
• Concept art and character creation for a game in production. Present
Freelance Preproduction Artist
• Conceptualized and rendered organic assets for a motion graphics project.
Assets now featured within a video demonstration for seminars. Winter 2015
Internship: Marek Construction Inc.
• Created various character and hard surfaces models for construction training videos. Fall 2014
Destruction Short film.
• Created hard surface assets and characters for a studio project with a group of colleagues. Spring 2013
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AWARDS
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Scholastic Arts Gold Key 2009- Visual Arts Competition