top of page
2021resume character artist.png
Creatively adapt plans into works of art. Utilize time through planning and execution. Manipulate passion and research to create a vision. Use traditional and digital mediums to aid in production. Transform alongside technology and trends. Meet deadlines and provide a product for all clientele. 



The Art Institute of Houston                December 2013


Bachelors degree of Fine Arts


Media Arts and Animation




ZBrush               Adobe After Effects               Adobe Premiere


3ds Max             Adobe Flash                            Microsft Office


Maya                  Adobe Photoshop                  Unreal Engine


Vue                    Adobe Illustrator                     Traditional Media




Freelance Game Designer


• Concept art and character creation for a game in production. Present


Freelance Preproduction Artist


• Conceptualized and rendered organic assets for a motion graphics project.

Assets now featured within a video demonstration for seminars. Winter 2015


Internship: Marek Construction Inc.


• Created various character and hard surfaces models for construction training videos. Fall 2014


Destruction Short film.


• Created hard surface assets and characters for a studio project with a group of colleagues. Spring 2013


Scholastic Arts Gold Key 2009- Visual Arts Competition

bottom of page