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Objective
Creatively adapt plans into works of art. Utilize time through planning and execution. Manipulate passion and research to create a vision. Use traditional and digital mediums to aid in production. Transform alongside technology and trends. Meet deadlines and provide a product for all clientele. 

Education

 

The Art Institute of Houston                December 2013

 

Bachelors degree of Fine Arts

 

Media Arts and Animation

 

Mediums

 

ZBrush               Adobe After Effects               Adobe Premiere

 

3ds Max             Adobe Flash                            Microsft Office

 

Maya                  Adobe Photoshop                  Unreal Engine

 

Vue                    Adobe Illustrator                     Traditional Media

 

Experience

 

Freelance Game Designer

 

• Concept art and character creation for a game in production. Present

 

Freelance Preproduction Artist

 

• Conceptualized and rendered organic assets for a motion graphics project.

Assets now featured within a video demonstration for seminars. Winter 2015

 

Internship: Marek Construction Inc.

 

• Created various character and hard surfaces models for construction training videos. Fall 2014

 

Destruction Short film.

 

• Created hard surface assets and characters for a studio project with a group of colleagues. Spring 2013

AWARDS

Scholastic Arts Gold Key 2009- Visual Arts Competition

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